Brain Drain - How technology disrupts early brain development
A common belief by today's parents is that early use of technology by young children is harmless, and might even prove beneficial to their developing brains. Promises of improved cognition, eye/hand coordination, visual motor control, reaction time, and even foundation skills for future surgeon occupations are touted by digital media designers. Parents repeatedly report that if they don't engage their child with early use of technology, the child will be missing out, be behind their peers, and may never catch up their lost 'techno skill set' to be able to compete for eventual jobs when they grow up. These beliefs that technology is indeed good for young children, are daily reinforced by the parent's own technology use patterns, as parents who are high users of technology raise children who are much the same. This article is intended to detail aspects of early brain development that are particularly vulnerable to technology (TV, violent video games, fast paced cartoons), and proposes parents adopt Steve Jobs tech rules for his own family - no handheld devices for children under 12 years of age.
In order to understand the impact of technology on the developing brain, it's imperative to review what we already know about normal brain development. This essential knowledge about the developing nervous system, will prepare parents and teachers to be able to more clearly define and understand how early exposure to technology can disrupt the development of their child's brain
AAP develops policy guideline for child exposure to violent media content
Virtual violence - violence experienced via media or realistic technologies - is an inescapable component of children's lives, and research shows that without guidance or controls it has the power to make children more aggressive, violent and fearful.
The American Academy of Pediatrics (AAP) published a policy statement, "Virtual Violence" in the August 2016 issue of Pediatrics, which reviews the evidence of how virtual violence impacts children, and offers guidance to parents, media producers and pediatricians. Click here to read more
Recent rise in mass shootings involving police officers, raises questions regarding early and prolonged exposure to violent video games.
The long-running debate about violence in videogames was rekindled in 2013 with reports that an 8-year-old boy who police say shot and killed his elderly caregiver had been playing "Grand Theft Auto IV," a game rated as appropriate for adults.
Cops 'n' Robbers -
The game was controversial when released as the player is the 'robber' and must shoot the 'cops'.
Hatred (video game) - T
he player-character is a mass-killing villain who hates humanity and begins a "genocide crusade" to kill innocent civilians and police officers.
Glow Kids: How Screen Addiction Is Hijacking Our Kids-and How to Break the Trance By Nicholas Kardaras
In Glow Kids, Dr. Nicholas Kardaras will examine how technolog - more specifically, age-inappropriate screen tech, with all of its glowing ubiquity - has profoundly affected the brains of an entire generation.
Sending text messages on a smartphone can change the rhythm of brain waves, according to a new study. People communicate increasingly via text messaging, though little is known on the neurological effects of smartphone use.
By S W Krauss, S Martino, M N Potenza 2016 Jun;5(2):169-78. doi: 10.1556/2006.5.2016.036.
Study examined the prevalence of, and factors associated with, men's interest in seeking treatment for use of pornography, using an Internet-based data-collection procedure of 1,298 male pornography users.
Erik Peper, Annette Booiman, Mei Lin, and Richard Harvey, Biofeedback Volume 44, Issue 2, pp. 66-72 DOI: 10.5298/1081-5937-44.2.04
Article describes how body postures can project nonverbally how a human being feels and how postural changes affect thoughts, emotions, and energy levels, and conversely, energy levels, emotions, and thoughts affect posture.
By Jill Werman Harris June Leaving for sleepaway camp is, for many children, a major step toward independence. Today, when cellphones keep parents and children in nearly constant contact, the fact that most camps have phone-free policies makes breaking away even more of a challenge.
Sedentary, neglected, isolated, and overstimulated, the new millennium child can no longer pay attention and learn. Zone'in Products are designed by an occupational therapist to enhance child development and learning, ensuring successful futures.
Zone'in- enhancing attention, learning and self-regulation.
Move'in - teaches children to print, the foundation for literacy.
Unplug'in - builds skill and confidence in activities other than technology.
Live'in- media literacy guide for home, school and community.
Virtual Child - The terrifying truth about what technology is doing to children
By Cris Rowan, pediatric occupational therapist.
Virtual Child documents the impact technology has had on the developing child, and proposes tools and techniques to manage balance between activities children need for growth and success with technology use.
Cris Rowan is a pediatric occupational therapist committed to enhancing child health and academic performance. Well known activist, speaker, sensory specialist and author, Cris is the "Go To" expert on child learning, development and technology overuse. Cris has provided over 200 workshops for health and education professionals, and is currently developing the Creating Sustainable Futures Program for a First Nations Community.
Training & Consultation
Instructor training for Foundation Series Workshops places pediatric occupational therapists on the cutting edge as experts in the field of technology's impact on child development.