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The Troll's Tusk
A Castles & Crusades Chronicle
October 21, 2010 - Vol 1, Issue 11
SD
In This Issue
C&C What's Next
Book of Familiars
Malady of Kings
Recipe of the Week
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Castles & Crusades
What's Next?
We've been asked this question a host of times in the past few weeks as people became more confident that the CKG was at last coming to a close and would see the light of day.

Its a good question.

There's a great deal of house cleaning to do. We are woefully behind in paper work, sales reports, quarterlies and the like. Those need some attention of course.

But beyond that we are taking a hard look at the schedule and what will be on it. We'll couple this with developing a better marketing approach for C&C and all things Troll.

The short list includes the following titles:

Malady of Kings
Book of Familiars ~ Pathfinder
Crusader 24

The longer list is a bit more loose as it includes hosts of projects we've set aside. But it includes

Codex of Aihrde/Maps
A8 The Helm of Night
Best of Crusader
C&C Basic Set
Adventurers Backpack
Pixie Smashing
Arms & Armor
Inzae Development (you'll see this begin to appear in Crusader 24)
Tales of Aihrde (fiction book, short stories)

As you can see, we have many things to work on, but still much to wrap up. The coming months will allow us to clean this up and get a more orderly release schedule laid out.

Stay tuned!
Castle & Crusades
Castle Keepers Guide
TCWriting on the Castle Keepers Guide is at last complete. Davis and I pulled an all nighter on the 20th and put Chapter 7 to bed. With that the book is off the Troll Lord's desk on into editing. The writing and organizational editing is finished.

At this point Christina Stiles will edit each chapter and send those back to me. I will go over the edits, make final adjustments, additions, etc and send on to Peter. Peter lays the chapter out and returns it to me. I send it for a final edit and then it is prepped for publication. It sounds like alot but, its not as bad as it sounds and this book will wrap up in short order. I'll pin down Christina here for a turn around but she has assured me that November is CKG editing month for her.

This frees up the rest of us Trolls, most especially me, to get on with other projects. We'll turn our attention to Book of Familiars for Pathfinder, Malady of Kings Revised and Crusader 24 first. While doing work on those books I'll catch up on correspondence and other office crap and revisit the schedule for the remainder of this year and early next.

He Who Sits on the Elephants Back
Steve

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Book of Familiars
~Pathfinder~
We have at last setasdftled upon a course of Book of Familiars for the Pathfinder game. We've struggled with conversion editors for some time, primarily due to the overwhelming amount of editing needed for the CKG and other C&C projects such as Fields of Battle. But we have just recently brought Michael Azzolino on board and he promises a rapid and effecient turn around on this title that has long needed more exposure.

The Book of Familiars offers a whole new venue for players to expand their existing games and add unheard of dimensions to any class. Within these pages carefully balanced rules allow players to acquire familiars for any character class they play. Rogues, Fighters, Clerics and Druids all have the opportunity to acquire a familiar or animal companion. Paladins are treated in great detail with rules on heroic, intelligent weaponry, spirit familiars and more. Bards can become acquainted and companions with the Muse that gives them the gift of song and so much more. All classes are treated carefully for game balance. Rangers, Barbarians, Monks, Sorcerers and Wizards are all treated in this The Book of Familiars!

TLG 1910 The Book of Familiars
180 pages, perfect bound, $29.99
Pathfinder Compatible

The Book of Familiars adds a whole new dimension to your game and the role playing that drives it forward. It puts iron in the blood of animal companions, familiars, and even magic items. We hope this is the first of many titles that appear under the Pathfinder banner. Only you can make this happen.
The Malady of Kings
sfAs the Castle Keeper Guide heads to other parts, we've picked back up work on The Malady of Kings. This adventure originally appeared in 2001, under the d20 3.0 logo. It proved one of our better sellers in those early days, but has sense languished, ignored in the vaults. As we moved through older material, revamping it for the C&C universe this one's number came up.

In the new Reevised version CKs are met with a much more fluid adventure, cleaner, and easier to use. The forceful approach of guiding the adventure taken in the d20 version has been removed, as has the heavy background story and plot and much of the text concerning powerful gods with it, and in its place is an adventure easier to integrate into the anyone's game whether they play in the world of Aihrde or not.

The Malady of Kings comes with a brilliant new cover by Peter Bradley and includes almost 20 more pages of adventuring fun!

Davis' Recipe of the Week: Wiener Wars
No, its not what you think. Weiner wars is an AWESOME recipe for any gamer or game or really just for any old Saturday afternoon heart attack.

Ingredients
A couple of dozen bucks
A trip to the local gas station
Many cans of small wieners - be sure to get several varieties
Some Ramen noodles (couple of bags)
A bag of Cherry Sours
Curly corn chips
Some Gummi Worms
Mustard
Ketchup
green food coloring
Toothpicks (lots)

Now for the fun part. Pull out all the various weiners. Using one whole weiner as a body, cut other wieners up into arms. Attach the arms using toothpicks. Do the same for some legs. Take dots of mustard for some eyes. Make as many little figures as possible. Augment these as desired with curly chips as shields, helmets etc (this latter part is hard but stick with it).

Try to contain your appetite and not eat them. The various flavors represent various foes.

Now, cook the ramen noodles, and spice up. Add the green food coloring. Once done, drain the noodles and lay the ramen noodles out on a plate. This is the grass. Mix the gummi worms into the mix as monsters coming out of the grass. Add the the weiner men on top in battle formation.

Serve at the game. Give everyone a cup full of cherry sours as well. Now everyone takes turn throwing the cherry sours at the weiner men, When one is knocked over, it is liberally washed in ketchup - and can then be eaten. A miss means the player must eat a gummi worm. Once done, split the ramen noodles amongst everyone and dig in.

The whole ensemble can be added to with caramel squares as wall, gummi fish or bears, tape gum rolled around weiner as a mummy, etc.

Enjoy the burst of salt, sugar, tomato and gummi goo in your mouth.

Troll Lord Games
1818 North Taylor, #143
Little Rock, AR 72207
www.trolllord.com/troll@trolllord.com
501-680-6597