March 2024
Interim Week - March 18-21
Serving Our Community
Interim week is an opportunity for EDGE students to engage in real-world learning experiences. This year’s focus is on serving our community. 
Students will be missing some of their out-of-EDGE classes so it is important that they communicate with their teachers regarding their upcoming absences.
Please make sure permission slips are returned by their due dates, students are dressed appropriately for the activities, and students bring sack lunches for the days they are participating in field trips.

  • Monday, March 18th: Habitat Restore & EPiC Collaboration
  • Tuesday, March 19th: Habitat Restore / Habitat Construction Sites
  • Wednesday, March 20th: Harvesters
  • Thursday, March 21st: Guest Speaker Sarah Owsley, Empower Missouri

Follow us on social media for highlights and updates!
Projects and Highlights
American History - Game On Project
Students in the EDGE American History class recently finished up their Game On project. We began the unit by discussing the history of Monopoly, an intriguing story of a game created in 1903 by Lizzie Magie to teach about the dangers of monopolies in society. It was interesting to learn about how one of the most popular board games in the world was created as a teaching tool but has ultimately been used to promote the exact opposite. Students then selected a specific event or era from American history in the 20th century. After collecting primary sources and conducting research on the topic, students began the process of creating a game to teach players about the their topic. Topics selected ranged from the 1918 flu epidemic, World War I trench warfare, womens’ rights, prohibition, the tri-state tornado outbreak of 1925, The Beatles, the Cold War, Korean War and the history of fashion in America. 

This project focused on three competencies : 2.2 Discusses more than one perspective on a situation, event, global issue or phenomenon, making a connection between a perspective and specific condition - looking for : specific examples from your game that show how different people are showing their viewpoints and specific examples of how there are different opinions. 3.4 Effectively and accurately use the languages of the social sciences - looking for examples of how you incorporated your primary sources in your game, how do people playing your game learn about the event/person/era that your game incorporates, do people clearly know the focus of your game as they play it - historical terms, language, graphics, etc. 3.5 Customizes presentation of findings (language, content, media, etc.) for an audience, looking for can you describe the audience you created your game for, what aspects of your game make it enjoyable or appealing to that audience, are your directions for playing the game clear and can the audience you designed your game for follow your directions easily.

Once game prototypes were created, there was a game demo day when students played each other's games and provided constructive feedback. Students discovered one of the most challenging aspects of creating the game was effectively communicating the instructions for the game and clearly communicating game play. Other aspects of feedback included improvements on game design and elements of game play. 

The final phase of the project included revisions to make the game easier to play, make the historical aspects of game clearer to the people playing, and design packaging for the game to appeal to a specific audience. The final editions turned out great and examples are currently on display in The View. Students enjoyed the project and were able to demonstrate scholarly research on a historic topic in a unique format.
Plant the Moon Challenge - NASA Collaboration
 EDGE students are collaborating with NASA on a project called “Plant the Moon Challenge”. Participants join a global science experiment and research challenge to examine how vegetable crops can grow in lunar or Martian soil. EDGE students selected to conduct their research using Martian soil. Each team received a soil simulant from the University of Central Florida’s CLASS Exolith Lab. As a group, students designed and began to conduct a set of experiments using this simulant to grow crops for a future long-duration mission. EDGE students elected to plant beets because of the compact size and nutritional value. The variable students voted to use for soil was adding horse manure to the mixture of Martian soil simulant. (Yes, we’ve seen the movie The Martian!) A third variable to the experiment is placing different color filters on the grow lights - red, blue and no filter. 

After a 10-week growing period, students will submit final project reports and join the global network of researchers helping to expand NASA’s space exploration capabilities. Reports will detail the experiment setup, parameters, and results to help NASA scientists understand how to provide nutritious crops for future missions to the Moon or Mars. It is a great example of the real world applications we look for in EDGE and how we want our students doing work that has an authentic audience beyond our own classroom. You can learn more about the Plan the Moon Challenge online here : Plant the Moon Challenge.

UPDATE: Roughly half way through, beets are growing and our seedlings are doing best in a mixture of earth soil and horse manure. The Mars simulant soil is very fine; almost like a really fine sand mixture. Students have been discussing the potential difficulties for a seed to push through the Martian soil in comparison to the less dense earth soil.
EDGE - EPiC Collaboration



EDGE students visited EPIC Elementary to help students develop scripts that teach the difference in weathering and erosion. We love partnering with EPIC!
Interested in Traveling to Greece in 2025?


This is a form for families who are interested in their student traveling to Greece in 2025. We will be sending emails and want to do our best to focus on those with interest in traveling abroad. 
Market Value Asset for EDGE Students



EDGE Students have the opportunity to earn their Market Value Asset (MVA) through Global Activism.
Academic Portfolios
Summer Learning Opportunity
JUNE 25 - 27, 2024
The Liberty Education Foundation is excited to offer THRIVE again this summer! This free and fun 3-day experience is for Liberty Public Schools rising sophomores, juniors and seniors, June 25 - 27, from 9 am - 3 pm.
THRIVE helps students get life-ready with skills, tools and information beyond what they learn in the classroom:
  • Problem-solving, Strategy and Critical Thinking Skills
  • Mental Health, Stress and Anxiety
  • Communication and People Skills
  • Money Management
  • Strengths Assessment
  • And much more!
PLUS lunches from local favorites (last year we enjoyed Longboards, Minsky’s Pizza and Rancho Grande)! This year’s lineup will be shared soon.
The three days will feature large group challenges as well as choices of breakout sessions.
Mark Your Calendar
Spring parent-teacher conferences will take place on Tuesday, March 19th and Wednesday, March 20th from 3:30 - 7:30 pm. Conferences will be by appointment and will be held in person. Conferences should be scheduled with your student's Global Activism teacher.

Appointments will be scheduled using the My Conference Time website. The website will close for conference scheduling at 8:00 a.m. on March 19th to allow teachers the time to prepare for scheduled conferences. We look forward to seeing you!
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EDGE EoC Testing Dates:

Monday, 5/13 - Comm Arts 2 (ELA 2 & PreAP English 2) & Government
Tuesday, 5/14 - Biology
Thursday, 5/16 - Algebra 2