High School Extended School Year
We had another successful extended school year, with the focus being on STEAM (Science Technology Engineering Art and Math)
Students sharpened their math skills by using
Quia, practice skill sheets, and went on a scavenger hunt around the classroom measuring various objects using a standardized ruler. They put their measurement skills into action as they made a labyrinth of their own creation using candy or arts/craft objects such as googly eyes, elbow macaroni, pom-poms, and craft sticks.
Students enriched their English skills by reading literature. They completed a binocular project, painting and attaching string to binoculars they made. They also created stories to go along with the their spy gadgets. Students also created their own spies or secret agents and a larger background using various templates to create two spies. They engaged in discussions about visual aspects that are common to spies and secret agents.
Students gained practical life skills to plan a beach trip. In a whole-group discussion, the students brainstormed a multitude of items necessary to ensure a safe trip to the beach. Individually, students chose 10 items from the class list. Then, the students searched the Walmart website to find the cheapest price for each item. They chose a beach and used Google Maps to find out how long the trip would take, using KTS as their starting location. The students used Expedia to find a hotel, decided how many nights they would stay, and calculated their hotel cost for their entire trip. Finally, the students summed their costs for beach items, transportation, and hotel stay to get a total cost for their trip to the beach!
Additionally, students practiced communication and teamwork skills through an activity where they introduced themselves. They each wrote four statements about themselves - three that were true and one that was false. They walked around the room and socialized with one another using their statements. After ten minutes, the students came together as a whole group and one by one, each student read their four statements to the class. The class collaborated to identify the false statement. Through this activity, students practiced introduction skills, basic communication skills, and how to be skeptical of information presented to them.
Students had STEAM Explorations by creating 'spy gadgets' that the protagonist, Alex Rider, may need during the novel the students are reading in English class. The students started off the week by learning about the Engineering Process, the steps of research, design, trial and error, and refinement that engineers use to create new technologies. The students watched a video with examples of how famous inventors failed before they succeeded to reinforce the need for GRIT when attempting to make something new.
The students were split into groups where they brainstormed situations where Alex would need a gadget or special tool to be a successful spy. The groups decided that problems they would address would be needing a flashlight, getting around laser security, listening through walls, getting past guards, and being safe from attacks.
The students researched and brainstormed various ideas and came up with several good solutions.