As June moves us into Summer, we heat things up with a great selection of items now available. One of the most popular third-party releases of the past year is back and now available in your choice of several different colors. The Weird Dice Trays are now a multi-hued option in our online store. Plus we take a look at all the Goodman Games Yearbooks published to date, remind you about our FREE DCC RPG Quick-Start Rules, and link you up to some live playthrough's of some Goodman Games adventures.

With DCC Day only two weeks out, we've got a list of all the participating stores so you can find the closest location and be there to celebrate everything DCC RPG—and to grab the new releases for the event! It's also the final weekend of the Jungle Tomb of the Mummy Bride Kickstarter, so don't pass it up!

We round out this week with a deadline notice for the Dungeon Con Online Adventure Design Contest, link you up to the Dungeon Con Online playlist on YouTube, talk about the return of Howard Days, look at Fletcher Pratt's Blue Star, and have an Adventure in Ficiton with Lin Carter.

Let's get to it!
We started stocking the Weird Dice Tray from Curious Few Games several months ago, and they have been a HUGE hit! We’ve had to continually restock the item to keep up with demand. So much so that we’ve decided to expand our selection considerably.

You can now choose the color you’d like for your Weird Dice Tray! Choose between 11 different colors, including a glow-in-the-dark option—or order one of each to have a rainbow collection of trays of your very own!

Let’s look at the details!
This custom dice tray is perfect for the complete dice chain used in DCC RPG!

This is a 3D Printed dice chain tray. Perfect for referencing dice from d3 to d30, plus d100. Excellent aid for running games at conventions for new players, or as a quick organization tool for any player. 3D Printed in PLA plastic.
Blue Tray
Bronze Tray
Copper Tray
Gold Tray
Grey Tray
Light Blue Tray
Lime Green Tray
Pink Tray
Red Tray
Silver Tray
Glow in the Dark
Glow in the Dark (in the dark)
Since the earliest days of the Dungeon Crawl Classics RPG, Goodman Games has released an annual yearbook — of sorts. Originally, these were our ‘Gen Con Program Guides,’ literally a guide to all the event programming that we had planned for our yearly presence at Gen Con. Released at the Con itself, these guides were packed with Con-specific information: an event grid, profiles of our staff, previews of upcoming releases, a checklist for all of our Gen Con releases, recaps of last year’s convention events, that sort of thing. But they also included copious new content in the form of fresh adventures, new monsters, interviews, articles, fiction — in short, our humble Program Guide was morphing year-after-year into something much bigger and with a broader appeal to DCC fans, regardless of whether or not they attended the convention.

All of this great expanded content, plus the fact that many of our more recent Guides were now bundled with the prior years’ tournament module, made these publications very popular to say the least. Perhaps most popular of all were the limited release ‘virgin art’ editions of the Guides for which we removed price, bar code, logos, titles, and all other such things from the cover, so that Doug Kovacs’ brilliant art was all that shown through. Collectors loved them, many raced to our Gen Con booth first thing to snap them up. You can still snap up a few yourself, as some of our virgin art editions (compare with our regular cover here) are still available in the online store. At this point, our program guides really had become annual yearbooks in all but name...
Psst. Come here. We want to tell you something…

Did you know you can get the DCC RPG Quick Start Rules for free?

That’s right, you can! If you’re new to the game and want to learn more—or a diehard fan who wants to share the game with your friends—you can do so!

The DCC RPG Quick Start Rules are 44 pages of instant fun, that let anyone build characters and play all the way up to level 2! Plus, we include classic funnel “The Portal Under The Stars” to give you a great adventure to start your DCC experience!

You can grab a copy of the DCC RPG Quick Start Rules PDF right here! And they are always available by clicking the link under “Shop Now” in the menu header at!

Share the love! Share the rules! Discover Dungeon Crawl Classics today and begin a new game with friends!
Goodman Games has published hundreds of adventures. From thrilling journeys into the depths of 5E dungeons to the madcap dangers of DCC RPG, we’ve got something for everyone.

But maybe you want a taste first?

Many of our adventure modules have been played live on Twitch, and we’ve got those shows archived over on YouTube! This is a great way to get a feel for the module and what lies in store for you and your players. And we’ve even gathered them together over on our online store so you know which ones you can try! As a player, it might even give you a preview of how to handle the puzzles and monsters that await you around every corner, as well!

Click on over and check out the selection of modules that have had their annals revealed online! It’s a fantastic way to sample some terrific adventures—or just have some fun watching other players test their mettle.
DCC Day is right around the corner, so it’s time for you to find your local participating location!

The plans are in place, the kits have shipped, and the time is approaching. DCC Day 2021 will be a fantastic celebration of Dungeon Crawl Classics and all of the games that connect to it. And your FLGS is the place to be for this special day!

This is our second annual DCC Day, and it’s even bigger and better than last time. DCC Day is a way to celebrate Dungeon Crawl Classics and the larger DCC community. The focus of the day is retail stores, with the goal of uniting local players with their FLGS and expanding the presence of DCC RPG in every store. Stores have the chance to offer our exclusive DCC Day 2021 products to their customers.

We’ve made things easy for you by putting together a Retailer Locator of stores that are taking part in DCC Day 2021! The locator is divided out by state or province—depending on if you look at the one for the US or the one for Canada—so that it’s easy to find the location nearest you.

Something—some…thing—has arisen in the depths of the southern jungle. Stories have traveled along with those fortunate enough to survive the jungle’s challenges, tales filled with fortune and magic untouched for centuries. And those stories have now reached your ears, and the jungle beckons…

Jungle Tomb of the Mummy Bride is a new Kickstarter from the folks at Planet X and author Levi Combs. This full-length adventure has been fully converted and expanded for DCC RPG, including a fourth level of the tomb that wasn’t a part of the original 5E module.

Here’s a description straight from the Kickstarter:

Inspired by the pulp weird fantasy of Gary Gygax’s infamous Appendix N, Jungle Tomb of the Mummy Bride is designed for a group of four to six 3rd level characters. The adventure can be used for campaign play and as a one-shot non-competitive module, but also works equally well as a tournament scenario. 

The Dungeon Crawl Classics compatible edition of Jungle Tomb of the Mummy Bride is now available for the first time in print as both a Collector’s Edition hardcover and softcover adventure scenario, identical in tone and feel to all those classic DCC modules we’ve all come to know and love. The PDF edition can be purchased separately and is free with either of the print editions.

The Kickstarter has blasted past its goal and has exceeded half of its stretch goals. Each of the stretch goals adds new material for the DCC RPG conversion of the module and more material for fans. Head on over and support the Jungle Tomb of the Mummy Bride Kickstarter today to help reach them all!
We previously announced The Dungeon Con Online Adventure Design Contest as a part of the convention co-sponsored by Goodman Games, Kobold Press, and Dungeon Masters Guild is a celebration of D&D 5E—and a great way to get your adventure noticed. The time has now come to get your adventure in to the contest before it is too late!

The deadline for submission is 11:59 p.m. EST on Tuesday, June 15, 2021.

We are looking for D&D 5E DMs who want to create a short dungeon crawl and run playtests at the con. We’ll select our favorite and the winner will receive a $100 award, admission to future cons, and consideration for future publication!
Dungeon Con Online was an amazing show! We had a great time playing 5E with a bevy of folks and sharing some great shows and seminars over on our Twitch channel, and we hope you enjoyed them as much as we did. Alas, it is all now in the past, but we’ve set things up so you can relive some of the highlights of the weekend any time you’d like!

Several of the Twitch shows from Dungeon Con Online have now been uploaded to our YouTube channel! Everything from How To Be An Awesome Game Designer to Talking TSR are available for you to enjoy once again—or for the very first time!

Here’s a list of the Dungeon Con Online shows available over on our YouTube channel!
  • How to be an Awesome Game Designer
  • What’s Coming Down the 5E Pike
  • Interactive DnD Game
  • Astral Allies “Mayhem Manor”
  • Puzzles Design Discussion Panel
  • Return to the Keep on the Borderlands
  • Designer’s Den with Steve Pankotai
  • Crit Academy
  • Talking TSR

The yearly pilgrimage to Cross Plains, Texas to celebrate the life and legacy of the pulp era’s two-fisted Bard of the Blade, Robert E. Howard, is back after 2020’s shut down. Always held on the second weekend of June, Howard Days is a chance to trod the ground once walked by this Texas original, see his actual typescripts archived at the local library, and connect with fellow writers, artists, scholars, and uber-fans of this giant of American letters. At the heart of all of this is the house that Howard and his family called home, now a museum and lovingly restored with period furnishings and many genuine Howard artifacts. Our very own Marc Bruner paid a visit to Howard House Museum and you can read about his real-life adventure here...
by Ngo Vinh-Hoi
Linwood Vrooman Carter was born on June 9th, 1930 in St. Petersburg, Florida. In the august company of his fellow Appendix N authors, Lin Carter is a figure both of high esteem and some controversy. As an editor and critic, he is indispensable, most notably for his role in editing the landmark Ballantine Adult Fantasy series (BAFS), which ran from 1969-1974 and re-introduced such luminaries as Lord Dunsany, William Hope Hodgson, and Clark Ashton Smith to the fantasy-reading public. As the series gained traction, Carter also championed newer writers such as Joy Chant and Katherine Kurtz, whose long-running Deryni series was first published under the BAFS imprint.

On the other hand, as a writer, Lin Carter has often been painted as a hack who was unable to transcend his many influences. He has also been slammed as an opportunist for his “posthumous collaborations” with Robert E. Howard and Clark Ashton Smith. These stories were presented as newly rediscovered works that Carter completed, but they were usually entirely new pieces derived from Howard and Smith’s unfinished drafts and story fragments. Lin Carter was hardly alone in this practice, however, as he was following a precedent set in the 1950s by August Derleth and L. Sprague de Camp in relation to the works of H.P. Lovecraft and Robert E. Howard respectively. You get the sense though that Carter’s “posthumous collaborations” were just as much about getting to play with the characters and settings of his literary idols as they were self-promotion...
Ballantine kicked off its Adult Fantasy line in 1969 with Fletcher Pratt’s The Blue Star. A fantasy set in a parallel Earth where witchcraft has replaced science resulting in a 20th-century culture and society more reminiscent of the 18th. In Pratt’s world, hereditary psychic powers can only be held by one female member of a family at any given time, being passed from mother to daughter upon the latter’s coming of age. The “Blue Star” of the title is the magical mind-reading talisman that all witches possess, held in trust by their lovers and effective only so long as they remain true...

The huge chase map scaled against a DCC module

This is a massive boxed set, with not just a tournament-style adventure, but also a huge map to simulate a chase scene complete with tokens, and a bonus adventure that only comes into play if a character dies!

We are leveraging the elements of a boxed set to provide props you can use in-game to bring these encounters to life. In a way, we’re going back to those early TSR days where the line between “RPG” and “board game” wasn’t quite so stark as it is right now.

Dungeon Crawl Classics: The Greatest Thieves in Lankhmar is currently scheduled to release in October 2021, and is open to pre-order now!

Let’s look at the details!
A level 3 adventure DCC RPG boxed set!

From the most famous city in the history of fantasy comes a sword-and-sorcery adventure that only the best gamers will survive!

The Greatest Thieves in Lankhmar is a Dungeon Crawl Classics adventure that sends characters into the hot cellars beneath Thieves’ House, across the sooty rooftops of the City of Sevenscore Thousand Smokes, and on to a mad dash through the palace of the Overlord. This boxed set comes with everything you need to run an epic adventure over several sessions, whether you run it stand-alone or as part of an ongoing campaign.

When you open the box, you’ll be in the company of legends. The Greatest Thieves in Lankhmar was first run as a tournament at Gen Con 2019, where 20 nationally competitive teams competed over four fantastic days and three hard-fought rounds. Characters died alone, lost beneath Thieves’ House, as their torches burnt out, one by one. After 44% of tables experienced TPKs, and nearly 6 in 10 PCs were killed, one team survived to win the tournament. How will your players compare?


  • A 68-page booklet containing the adventure
  • A 20-page book of player handouts
  • A 16-page player pack
  • A 48-page judge’s pack
  • A 12-page scoring sheet
  • Die-cut Luck tokens for using Fleeting Luck at the table
  • Four pages of die-cut rooftop chase tokens
  • A huge 44” long rooftop chase map, to simulate the chase across the rooftops of Lankhmar
  • Plus “Dicing With Death,” a complete stand-alone bonus adventure designed to be deployed when characters die in the main adventure

Officially licensed from the estate of Fritz Leiber.