When you are the declarer and the dummy comes down and before you play to trick 1; that’s the time to plan. Generally, you should count winners in notrump and then figure out how to create more. In suit contracts it is usually be best to count losers and then figure out how not to lose them.
Here are two notrump examples:
1) Sometimes you have to make, what may seem to be, an illogical play. It often occurs early in the hand. The action could involve discarding an honor or giving away a trick you might not ‘have’ to lose.
975
965
QJT62
QJ
AK63
AJT4
AK
A76
South opened 2C and ended in 3NT. West led the Q of spades. How do you play it?
You have 9 top tricks; 2 spades, 1 each in hearts and clubs and 5 diamonds. But the diamonds are blocked, you need a way to get to dummy, an entry.
Do you see it? If you underlead the A of clubs twice (giving up the K) the dummy has to win one of them. Be sure to unblock the AK of diamonds before leading a club. Additionally, you may have an opportunity to score an overtrick or two in a major suit after running the diamonds. Watch the opponents discards in those suits.
2) Not to put any pressure on you, but you can blow the whole hand with a misplay on the first trick. This is why it is so important to count your winners and/or losers and plan the play before calling for a card from dummy.
AK73
AK432
QJ92
Void
82
75
T83
AKQJT8
You are South, the contract is 3NT. The opening lead is the diamond Ace (A from AK).
Did you pause to count your tricks? It looks like there are 9 or 10 easy tricks so you confidently toss the 2 of diamonds and West shifts to a major. You win in dummy and lead Q of diamonds to drive out the K and create an entry to your hand. But West ducks. The contract is toast.
Could you have done anything different? Look at those gorgeous diamond spots. Do you see it? Unblock the Q or J at trick 1, then lead the 2 to the 8 and the 9 to the 10, West can only overtake once.
Contract made!
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