3.Test the boat in water. Write down your observations about the boat and any problems you notice; for example:
  • How far does it go before it stops? You can measure this with a tape measure if your boat does not make it all the way across the pool/tub.
  • If it does go all the way across the pool/tub, how long does it take? You can measure this with a stopwatch.
  • Does the boat go straight?
  • Does the boat seem to struggle through the water or does it sink?
4.Based on your observations, think about how you could improve your boat. For example:
  • The boats in the video above have completely flat hulls. Can you make a hull that is more three-dimensional and shaped like a real boat?
  • Can you add a rudder that helps the boat go straight?
  • Can you build a paddle with more than two blades, like a real paddle boat?
  • What happens if you wind the rubber band more tightly, or use a different rubber band?
5.Try making improvements to your boat and test it again. Keep iterating and testing your design until you are happy with your boat's performance.

Variations
  • The boats in this project are not waterproof for a very long period of time. If you let them soak in the water for too long, they might fall apart or start to bend. Can you design a boat that is completely waterproof?
  • Can you make a 3D-printed boat instead of building one with craft supplies?
  • For examples of more complex designs built with popsicle sticks, see these two videos: