Let’s start with news of 3 developers who are also featured above among the recent AI-using Visual 1st presenters:

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Photo Lab ToonMe. Going viral. Turning selfies into realistic cartoons is one thing; making them look like characters from different Disney movies is quite another. Photo Lab’s AI-powered ToonMe app has nailed it down and become quite a viral hit lately on the Apple App store, having conquered the #1 spot in many countries. The app’s latest inroad: currently #1 among all apps in China both in the Apple App Store and Google Play, generating 800K downloads per day on iOS alone this week while having spent $0 on marketing! 

Hive. Hello Unicorn. 2019 Visual 1st presenter Hive, a provider of deep learning models that are built with training data sourced and annotated by a distributed workforce of more than 2 million registered contributors, raises $85M in 2 rounds, bringing it valuation up to $2 billion

Synthesia. Raising $. Last year’s Visual 1st presenter Synthesia (which enables users to create synthetic videos, such as different versions of the video with the same realistic characters speaking different user-submitted text), raises $12.5M in a series A.
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Twitter. Supporting higher res photos. Twitter is rolling out the ability to share “4K” photos (up to 3840 on the long end), a feature that can be activated through the “Data usage” section of the settings menu.

Amazon, Apple, Google, Facebook. Big 4: hundreds of acquisitions. Great reading: Washington Post’s in-depth analysis of the Big 4’s history of solidifying – and often monopolizing – their hold on their current markets, as well as expanding their footprint outside of it. And yes, their acquisitions include plenty of photo, video and AI players. 

Kaptur. The licensable web. Also great reading: The days of getting free content from the web are increasingly over, according to Paul Melcher of Kaptur. I would add: photo and video apps are trending the same way, as freemium apps become more like trial software and valuable apps successfully compel a price – not just a one-time licensing fee, but increasingly also a (higher priced) subscription.