OCTOBER 2021 ROUNDUP - CITY OF TITANS
This last month we decided to do something a little different for our updates by sharing with you all some background on the very talented staff who are working all-volunteer to bring you City of Titans. We hope these interviews give you a glimpse into the breadth of work going into making City of Titans!
Engineering Powers
Interview with AmiEvil

We started our series of interviews this month looking into the work of AmiEvil on Engineering Powers. This interview shares some details on the work going on right now to build travel powers and fighting powers with video examples of the work being done.
For the full update, Click HERE

Behind the Keyboard
Interview with Tannim 222

In this interview we looked at work being done on planning for game play, exploring alignment/reputation, augments and refinements, reserves, mastery sets and other concepts. For more information, on how they will all work, Click HERE
Building the Neighborhoods
Interview with Red Warlock

This interview provides a deep dive into the Titan City neighborhoods with video and pictures of work being done. The interview including a detailed overview of the planned launch area for the game with progress shown in Alexandria, Old Bradford, Downtown Districts, and future planned work. For the full update, Click HERE

Music, Visualization & More
Interview with MrArtstrong

This update shares new Halloween themed music (that will be used at special spots in the game) along with haunted visualization, and an interview with 3D artist MrArtstrong, one of Cot's most prolific contributors. For the full update, Click HERE
We plan more interviews with our team of volunteers who are bringing you City of Titans, so look for more in the future!

Spotlight on HiJinx!

Missing Worlds Media, the sponsor of City of Titans Game, has also partnered with writers and artists to create a comic book with a happy-go-lucky lead character named Hijinx.

The art and writing are a community-driven effort where followers receive monthly art and story episodes following the antics of a crazy cast of characters!
Hijinx is a team effort created by Dave "Dvandom" Van Domelen, Chris ‘Warcabbit’ Hare and Dale "Black Gold" Yaddow. Ongoing editions of the comic are produced by writer Tom "Kid Dynamo" Stillwell and Dale Yaddow. Monthly supporters of the comic book receive story and art updates every two weeks if they participate as small donors to the project here.

Hijinx stories and art have also been made into comic books that are available on ComiXology below.
Hijinx Issue #1 is
Available HERE
Hijinx Issue #2 is
Available HERE
Watch for issues 3 and 4 to be available on ComiXology soon!
Hijinx content is part of the lore developed for City of Titans and will have content from the stories brought into the game, such as this notorious toy store located in the Firetown neighborhood of Old Bradford district that might be familiar to followers of the comic:
Find out more about the adventures of Hijinx in the comics now available on ComiXology, or by becoming a regular Patreon subscriber!
Refresher on Downloading City of Titans

City of Titans is currently available as an early beta game with an avatar builder and test area to explore with characters.

Instructions for downloading the game:

Whether you are a new backer at the Second Chance Store or a longtime Kickstarter Contributor, and whether you are a Macintosh or Windows user, you access the game through your account at the Missing Worlds Media webstore found here: https://store.missingworldsmedia.com/
If your backer level qualifies you to receive a copy of the game ($50 or more), the backer rewards page (linked from the Second Chance page and your user page) will provide a download link to the Launcher, which can install not only the current early-stage Avatar Builder, but every update from now on without having to return to the store."

Everyone who makes their account, correctly unlocking their KS rewards, will immediately gain access to the game. So will anyone who donates enough to qualify to the Second Chance. This launcher will bring you every game update from now on. 
If you ever have questions about downloading the game (or anything else), contact us here:
City of Titans forums: https://cityoftitans.com/forum
City of Titans Discord channel: https://discord.gg/w6Tpkp2
We hope you enjoyed this summary of recent activity at City of Titans!

We plan to share these roundup emails roughly monthly because they reach both our Kickstarter and Second Chance contributors. It's a great way to keep both groups of our supporters updated. If you do not wish to receive these emails, please feel free to unsubscribe.

Thank you for being with us – We look forward to sharing more progress with you soon!
City of Titans is a project by Missing Worlds Media, brought to you by the backers and fans.

President, Missing Worlds Media
Nate "Dr. Tyche" Downes

Business Director
D C “Terwyn” James MacKay

Business Director's Assistant:
Jonathan "Mentalshock" MacKay

Project Lead
Chris "Warcabbit" Hare

Public Relations
Lead: Tim “JWBullfrog” Devlin
Richard “DesViper” Miller
Paul “Warlocc” Tanguay
Nathan "Red Warlock" Purkiss
Jason "PenitentRebel" Comerford
Sebastien "Artemis Planck" Maik

Design and Programming
Senior Gameplay Engineer
Fred "AmiEvil" Prince

Senior Programmer
Richard "AvelWorldCreator" Robertson

Gameplay Design:
Tannim222
Dave "Dvandom" Van Domelen
Bill "Felix" Giffen

Programming
Jamie "GeeksGoneBad" Cunningham
Walter "iathor" Milliken
Michael "voidforge" Hall

Mac Specialists:
Walter "iathor" Milliken
Todd 'Scavenger' Kogutt

User Interface Design
Zack "Shadow Elusive" Singer

Chargen:
Charles "CLoganArt" Logan 

Repo Men:
Richard "AvelWorldCreator" Robertson

Webpage:
Prototyping
Kevin "AngelWolf" Soucy

Composition
Lead: William “Robin” Strickland
Continuity Lead: Cy “Aquashock” Coughlin
“Conundrum of Furballs”
Edwin “Web of Hope” Stagmer
Daniel “Space Moose” Pawtowski
Eric “Beamrider” Pawtowski
Marty “Jargonaut” Dubin
Tom “Kid Dynamo” Stillwell
"Ambidreamer" Joshua and Pat "Binajane" Dexter
Kaylan “SithRose” Lyndell-Lees 
Dave "Dvandom" Van Domelen
Dylan “milandare” Mair

Art 
Art Lead: Charles "CLoganArt" Logan
Former Art Leads: “Petalstorm”, Jessica "Yoko" Weaver 

2D Department
2D Lead: “Ashenfall”, “Cajun Catfish” 

Graphic Design:
Lead: Donald “ArtStrong” Armstrong 
Edward "Wolfgang" Aragon

Finish Artists:
Donald “ArtStrong” Armstrong
Dale “Black Gold” Yaddow
“Cajun Catfish” 
Charles "CLoganArt" Logan 
“Joerden” 
Jae “Pyewackit” Worthigton 

3D Department
3D Lead: Jamie "GeeksGoneBad" Cunningham

3D Technical Artists:
Jamie "GeeksGoneBad" Cunningham
Charles "CLoganArt" Logan 
Paul “Amvin” Barber
Luke Simpson (interiors, instance maps)

3D Graphics and Texturing:
Donald “ArtStrong” Armstrong (3D Lead, Promotion)
Nathan "Red Warlock" Purkiss
Bryan 'Ganzfeld' Ruby
Robert “BobMc” McNamee
“Flesh Forge” (3D character models)
Carlos “Marcianit” del Campo
“CapedKay” (costumes)
“Ian”
”Robo Knight”

Concept Artists
Paul “Amvin” Barber
Donald “ArtStrong” Armstrong 
Ashenfall
Robert “BobMc” McNamee
Dale “Black Gold” Yaddow 
Charles "CLoganArt" Logan 
“Copper Cockroach”
Rick “Dark Ether” Lamb
Dave "Dvandom" Van Domelen
Jamie "GeeksGoneBad" Cunningham
Nathan “Red Warlock” Purkiss
Edward "Wolfgang" Aragon
“Cajun Catfish” 
“CapedKay”
“DPad” 
“Exile” 
“Joerden” 
“Nutcracker Z06” 
“PepRally”
Jae “Pyewackit” Worthigton 
Gerard Michael “Witchkin” Tupaz

Comic Book - Hijinx
Hijinx Created By: Dave "Dvandom" Van Domelen, Chris ‘Warcabbit’ Hare
Artist/Concept Artist: Dale “Black Gold” Yaddow
Writer/Editor: Tom “Kid Dynamo” Stillwell

Environment / City Design
Nathan "Red Warlock" Purkiss (city architecture, landscapes, environment designs)
Richard "AvelWorldCreator" Robertson
Nate "Dr. Tyche" Downes (terrain, districts design)
Zack "Shadow Elusive" Singer (procedural buildings)
Rick “Dark Ether” Lamb (buildings placement, Victory Beach, SY Island designs)
Carol “Lloralei” Kirk (districts design, Moguls) 
“Coffee” (Moguls) 
Thomas Djalloul (Environment Artist)
Ashenfall (2D maps, street layout, districts design)
“DeathSheepfromHell” (city area overall design)
William “Robin” Strickland (city area overall design)
“Kitsune 9 Tails” (city area overall design)
“Catbunny”, “Beamrider”, “SpaceMoose” (NRD district design)

Instance Maps:
Zack "Shadow Elusive" Singer
Bryan 'Ganzfeld' Ruby
Luke Simpson (interiors, instance maps)
“Nutcracker Z06” (instance maps)
Thomas Djalloul (Interiors, instance maps, Island)

Audio
Audio Effects
Original Music Written and Produced by Tal “Masada” Kliger
Environmental Sound Placement by Nathan "Red Warlock" Purkiss

Additional Music by:
Sean Payne
Peter Lalush
Guest Music Written and Produced by Nicolas “Hellwreckage” Grandell
Soundtrack available on Glitch Mode Recordings
glitchmode.com

City of Titans uses Unreal® Engine. Unreal® is a trademark or registered trademark of Epic Games, Inc. in the United States of America and elsewhere. Unreal® Engine, Copyright 1998 – 2021, Epic Games, Inc. All rights reserved.